Yup, you are reading that right: Marvel Midnight Suns is my Game of The Year. And this is probably surprising to some of you since this is a cooperative board and card game blog! We love cooperative and solo games here at CO-OP Gestalt, but Marvel Midnight Suns just captivated us. Why are we talking about it a video game in a board and card game blog?
I realize I am late to the party calling Marvel Midnight Suns my Game of the Year: It came out in Dec. 2, 2022 for the Ps5. But I didn’t get it until mid March 2023.
Solo Game
Let’s justify this right away: we talk a lot about solo games here at CO-OP Gestalt! We have discussed many solo board games such as The Dark Knight Returns (see our review here), or Eila and Something Shiny (see our review here). We also frequently discuss Saunders’ Law, which addresses solo modes in board games (see more discussion here). And Marvel Midnight Suns is a solo game: it only plays 1-Player (see back of box above). And it’s an offline game: you can play the whole thing without being connected to the internet. But, strictly speaking, it is a video game (not a board game).
We have discussed solo video games here before: For example we discussed why Monkey Island has influenced my expectations of solo board and card games here: I think Marvel Mystery Suns will also influence my expectations for solo games for years to come.
It’s a Superhero Game!
Anyone who follows CO-OP Gestalt knows how much we like solo and cooperative Superhero games: See our Top 10 Cooperative Superhero Games list!
You get to play so many interesting characters in this game! Iron Man! Captain America! Wolverine! But what really sold me on the game, you get to play Illyana Rasputin, aka Magik! I loved the New Mutants growing up, and so this was a blast of nostalgia!
No mistaking it, this is a Superhero game. With a touch of magic.
Why
There are four things that really make this Game of the Year for me:
- Deck-Building
- Exploration
- Story
- Friendship
Deck-Building
This is a deck-building game. Wait, what? That’s what I thought when I first played it! We love our cooperative deck-building physical card games: See our Top 10 Cooperative Deck-Building Games! Normally, when I think of Deck-Building games, I think of card games. Yet, here we are, Marvel Midnight Suns uses deck-building as it’s main combat mechanic!
This means that combat is turn-based: it’s not a real-time free-for-all. You draw cards, play cards to do damage and “other things” (see above as we can hack a console), and redraw cards to try to get what you need. I mean, it’s a deck-builder!
One of the great things about this is that there are so many ways to upgrade your deck! There are about 12 heroes with 8 cards each in their deck. That doesn’t sound like a lot of cards, but there are so many ways to upgrade those 8 cards!
- If you have multiple copies of the same card, you can upgrade a card and add an additional ability
- You can get new cards as rewards for missions
- You can exchange resources for cards (at the forge)
- You can craft cards if you have the blueprint
- You can add abilities to cards with resources
And some I am probably forgetting! Tony Stark and Dr. Strange both help you get the upgrades you need.
I often wonder if this could be a physical card game … but I don’t think it would work well. There are so many things that the game keeps track of for you, and I worry a physical version would be very fiddly. So, it’s good that it’s a video game.
Exploration
The thing this game really nails is exploration. You are (mostly) playing the Hunter (more discussion below) interacting with many heroes in the Abbey. The Abbey is a world unto itself, with beautiful scenery and a beautiful architecture. I think this game is meant to be played in about 50 hours, maybe less. I think I played for 100 hours? But, I spent the first part of the game just exploring as much as I could!
This world is gorgeous and exploration is fun and relaxing! The gardens and forests of the Abbey are just beautiful! Sometimes, I would just explore to relax because it’s so gorgeous. And exploration is good: it helps you find and unlock things that are necessary to push the plot forward.
I haven’t enjoyed exploring a game so much since Psychonauts (another great solo video game).
Story
I think there is a better story here in Marvel Midnight Suns than most Marvel shows right now! This is a big, expansive story spanning many villains and heroes! I mentioned I played for 100 hours getting through the story, and it felt like there was an interesting story the entire way through! There were plot twists, there were highs and lows, and the story was emotional! I mean, I would pay money to see this story turned into a Marvel Movie.
Friendship
The characters were not two-dimensional in the story! You play the Hunter in this game, and one of your goals is to organize the heroes and befriend them. One of the great mechanics of the game is that you are trying to make friends with all the characters! As you did things together (played video games, played cards, watched a movie, did Yoga) you would up your friendship with each character individually! That’s right! Friendship was per character! And better friendship means you were better at fighting together! And the dialogue and reveals seemed very sincere and realistic. Seriously, the friendship mechanic of this game was fantastic: I want to see more of this mechanic in more games: both video and board/card games.
Problems
This wasn’t a perfect game, but it’s darn close. There were few things I would change:
- I would add a compass so you would know which way Hunter is facing when he travels. Too many times, I went back and forth between the map/character view because it wasn’t clear which way he was facing: that was slightly annoying.
- The game seemed to get “buggier” the longer I played. It was always still playable, but one time near my end, it just crashed! Sometimes, in the later game, the “people want to to talk icon” was visible but no one wanted to talk, sometimes you couldn’t talk to people who said they did. I would have “fixed” those bugs?
Expectations
This game raised the bar for what I want in a solo game!
I want better stories now! I want exploration that’s both relaxing and interesting and beautiful! I want better deck-builders! I want more ways to level-up my cards in a deck-building game! I want voice-acting and animated cut scenes!
Sigh. It’s hard to get a lot of those in a physical board/card game. But Marvel Midnight Suns has raised the bar anyway.
Conclusion
I bought a Ps5 just so I could play this game! There is apparently a version of Marvel Midnight Suns coming out for the Switch, but not until Dec 2023. Was it worth it to buy this?
Absolutely! I think I got about 100 hours of gameplay out of this. The game was about $60, the Ps5 was $500, so let’s call it $600 all-in. That’s $6 per hour of entertainment! You know what, it was totally worth it: I had fun and wanted to keep playing. I will play the game again in the future! I kind of want to keep playing it with new content (there’s some downloadable content).
If my teenage self had this game, he never would have left this house.
It’s not a card game per se, but Marvel Midnight Suns may be the best deck-builder game I have ever played.