Just Arrived! Component Errata To Legends of Sleepy Hollow!

We love Legends of Sleepy Hollow … despite its component issues. We discussed a lot of the component issues in our review here, but it is still worth noting that Legends of Sleepy Hollow made our Top 10 Cooperative Games of 2022!

The Kickstarter has been talking about printing and upgrading the pieces for some time! My upgrades/errata (see above) finally arrived June 13, 2023. It’s a surprisingly big box (see above) for such a smallish product (see below).

Inside the box are (1) upgrades for a map (2) some replacement cards (3) a new rulebook (4) a new adventure book!

The original map for Chapter 2 was definitely problematic: it was too dark and it had discontinuities!

See the original map above: I have it separated where the discontinuity is: you can see that the map pieces don’t quite line up AND it’s a little dark.

The newer map is both brighter (a little hard to tell from my picture) and it all fits together: see above.

You can see the differences are much more pronounced when you put the new (left) and old (right) maps next to each other!! See above and below! I am very happy we have a new map.
The next thing was a new rulebook. This rulebook needed a little updating: I am glad to see that it got one! See below.

It’s hard to tell the difference between the rulebooks in the first few pages: they seem almost the same.
Once you get to page 9, you can see some new rules were added in!

There’s basically about 5 new sub-bullets for Character Special Abilities, new on page 9.

A few new rules show up near the end as well:
It’s good to see further elaborations on the Spawn rules and a few other rules. I think these all help.

One comment I made in my review was that sometimes the boards/game was too dark. You can see they took that to heart as well: the newer rulebook (left) is lighter than the original (right) (and to a lesser extend, the Storybooks below).

The Storybook, although there is a new one, appears very similar to the original. There don’t appear to be that many differences at first blush: I went through both storybooks at the same time, doing a quick visual comparison and didn’t really see any differences. I am guessing the editing was tighter.

There was one minor difference we spotted:

Because the second chapter map was updated, I think the chapters that references to the map looked updated and cleaner.

The final updates are the cards: those seem to be minor fixes (typos) to make the game better: they seem to just replace the equivalent card in the game.

I am very happy that Greater Than Games sent me these component upgrades. Honestly, the component issues kept me from wholeheartedly recommending the game: I believe now that these issues have been resolved, I can say without reserve that Legends of Sleepy Hollow is a fantastic game if you want a rich and deep storytelling game! Supposedly, the errata pack will be free to order from Greater Than Games website if you bought this from a retailer (I went looking fo a link to post here and couldn’t find one, but this literally just came out, so wait?). If you bought the Kickstarter (like I did), it should be coming to you free of charge.
One thought on “Component Errata: Legends of Sleepy Hollow”